Associate Professor of Professional Practice; Grover Hermann Endowed Program Chair, Translation and Localization Management

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McCone Building M206
(831) 647-6422

Professor Troyer takes a broad view of “localization” that encompasses researching whether and how an entity should expand globally, implementing the technical modifications needed to support other languages, making content available to users who speak those languages, and coordinating all these activities. The Translation and Localization Management (TLM) program curriculum enables graduates to find their niche within this vast ecosystem. As a consultant in the industry, he helps his clients save money by optimizing and/or automating their workflows and processes.

For TLM, Troyer teaches the core technology courses including Website Localization, Multilingual Desktop Publishing and Audio-Visual Localization, and Software and Games Localization. Students read and view most instructional content on their own, leaving the bulk of class time free for real-world, hands-on exercises; most assessment is project-based. As the TLM Program Chair, he is constantly adapting the program to reflect the latest industry developments, ensuring that TLM graduates continue to be in demand by the top language service providers (LSPs) and tech companies, many of which are close by in Silicon Valley.

In October, 2020, Professor Troyer was appointed the Grover Hermann Chair in International Business Management. This endowed chair, created by a gift from the Grover Hermann Foundation in 1983, is dedicated to assisting students in acquiring knowledge and experience in business and management practices in cultures around the globe.


Courses Taught

Courses offered in the past two years.

  • Current term
  • Upcoming term(s)

This course is recommended for those who want to go into the localization industry. Students can satisfy the requirements for this course through a paid or volunteer ongoing internship in the localization industry, volunteering for Globe Multilingual Services, or working on a special or research project such as the internally produced ROAR podcast. The course is designed to give students real-world experience. Students work in roles that correspond to either their future career goals or a role he or she would like to explore.

Fall 2020 - MIIS, Spring 2021 - MIIS, Fall 2021 - MIIS

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Multilingual Desktop Publishing

This course will provide a solid foundation in multilingual desktop publishing (DTP), with a focus on print-based assets. We will spend time exploring most aspects of the DTP workflow from the perspective of a project manager, translator, or localization engineer. You will also learn fundamental typography concepts to provide you with better context and vocabulary for working with designers, publishers, and other translators. Finally, you will be exposed to many relevant tools, especially Adobe Creative Cloud (Adobe CC) applications: Photoshop, Illustrator, InDesign, and Acrobat.

Fall 2020 - MIIS, Fall 2021 - MIIS

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This course is designed to give students a solid foundation in audio/visual localization. Students will learn how to localize motion-based assets created using the most common industry tools such as After Effects, Premiere Pro, Audition, and subtitling tools. Topics are approached from the angle of a translator, project manager and localization engineer. We spend a lot of time making sure translated motion-based content is easily understood.

Spring 2020 - MIIS, Spring 2021 - MIIS, Summer 2021 - MIIS, Fall 2021 - MIIS

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This course will provide a solid foundation in games localization, including a brief history of the industry, an overview of the various game platforms and genres, and how each have their own localization challenges. Students will study the games localization process, and how it fits in and often overlaps with software developmentand localization. Students will gain hands on experience localizing mobileand console games through using Xcode, Android Studio, Unity and Unreal. Upon successfully completing this course, students will be able to confidently discuss games localization from the point of view of a translator, project manager or programmer.

Spring 2021 - MIIS, MIIS Winter/J Term only

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The course will familiarize students with web technologies as they relate to localization. Special attention will be paid to process from the point of view of a translator, project manager and localization engineer.

Spring 2020 - MIIS, Spring 2021 - MIIS

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Translation Practicum

This course is designed to make students

1) self-critical of their individual translation processes,

2) aware of the contributions of new technologies to the actual act of translating, and

3) aware of the problems of project translating in coordinated groups. These aims can be met without reference to specific language pairs.

The aim of the course is not to tell students how to translate (there are many other courses for that). The aim is to provide students with tools that they can use to make their own discoveries.

Assessment will be on the basis of attendance and participation in weekly experiment sessions.

Spring 2020 - MIIS

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Areas of Interest

Professor Troyer’s finger is on the pulse of the localization industry to ensure that the TLM curriculum reflects the needs of language industry, i.e. translation agencies and the customers who buy translation and localization from them. TLM alumni constantly send him ideas for topics that absolutely must be included in the curriculum. He also seeks out partnerships with localization tool providers, keeping the program on the cutting edge of an industry in constant flux.




Academic Degrees

  • MA in Translation (French), Monterey Institute of International Studies
  • BA in Computer Science and French, Indiana University

Professor Troyer has been teaching at the Institute since 2010.

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